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Stephen Candell
Stephen Candell
Technical Art Director | 3D Visual Designer
Salt Lake City/San Francisco, United States

Summary

I've been architecting facial-rigging technology for almost 15 years for Dreamworks Animation and Sony Pictures Imageworks. I do everything from writing C++ plugins for Maya to character design and modeling. I spend my nights tinkering on my own stuff. My goal is to create beautiful characters that showcase hair, fashion and beauty. I am currently chasing cool projects and willing to go wherever.

Skills

Technical Art3D AnimationCharacter ModelingFacial Rigging & AnimationRiggingCharacter AnimationMayaAnatomyFacial

Software proficiency

Maya
Maya
Substance 3D Designer
Substance 3D Designer
ZBrush
ZBrush
Unity
Unity
Marvelous Designer
Marvelous Designer

Reel